利用AE的3D图层功能,直接制作三维手柄效果,通过图层接受灯光和投影的设置来制作卡通材质
Create Cel Shaded 3D Objects Using the Cinema 4D Renderer in After Effects
教程内容:
- 将AI文件导入AE,制作图形层
Converting Illustrator files into Shape Layers
- AE老版的Raytraced 3D渲染和新版本C4D渲染的不同
The difference between the old Raytraced 3D Renderer & Cinema 4D Renderer
- 挤出图形层
Extruding shape layers
- 利用灯光来制作卡通效果
Using Lights to add cel shading to extruded objects
- 给特定的部分增加颜色(前后左右倒角)
Adding colors to specific parts of extruded objects (Front/Back/Side/Bevel)
- 渲染优化
Learn about optimizing the Cinema 4D Renderer render settings for optimal RAM preview playback
- 等距风格摄像机
Creating an Isometric style camera for flatter, more geometric compositions
教程字幕:
- 中英双语字幕,英文为准确字幕,中文为机翻字幕,仅供学习参考
原创文章,作者:mgtut,如若转载,请注明出处:https://www.mgtut.com/cel-shaded-3d-objects/